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Cartoonish City Generator

I'm proud to showcase a custom city generation system I developed for an upcoming mobile game while working at Chickmania Games. The system uses Rhino and Grasshopper to generate a point cloud of the city, which is then exported along with relevant data as JSON files. These files can be imported into a game engine to reconstruct the city from the point cloud using instanced geometry. To optimize performance, the city’s design was stylized with flat colors, allowing most of its geometry to share a single flat-color grid texture.