A stylized master material for Unreal Engine designed to support a wide range of illustrative and non-photorealistic looks from a single, modular shader.
The material supports multiple stylized shading approaches, including smooth shading, cel shading, halftone, dither, and hatch styles, along with stylized specular and rim lighting. It was built with a function-based structure and static feature selection to keep the shader flexible while remaining performance-aware.
An outline post-process material is also included as part of the system to help complete the stylized look, with support for depth-based and normal-based outlines and Custom Depth filtering.
Store page: https://fab.com/s/ed9b56cf6fa3